# An Active Approach to Treat Amblyopia: Video Game Play

> **NCT01223716** · NA · COMPLETED · sponsor: **University of California, Berkeley** · enrollment: 20 (actual)

## Conditions studied

- Amblyopia

## Interventions

- **BEHAVIORAL:** Perceptual learning
- **BEHAVIORAL:** Video Game
- **BEHAVIORAL:** Crossover (Occlusion therapy + Video Game)

## Key facts

- **NCT ID:** NCT01223716
- **Lead sponsor:** University of California, Berkeley
- **Sponsor class:** OTHER
- **Phase:** NA
- **Study type:** INTERVENTIONAL
- **Status:** COMPLETED
- **Start date:** 2004-12
- **Primary completion:** 2009-12
- **Final completion:** 2009-12
- **Target enrollment:** 20 (ACTUAL)
- **Last updated:** 2016-05-17

## Collaborators

- [object Object]

## Primary source

ClinicalTrials.gov registry: https://clinicaltrials.gov/study/NCT01223716

## Citation

> US National Library of Medicine, ClinicalTrials.gov registration NCT01223716, "An Active Approach to Treat Amblyopia: Video Game Play". Retrieved via AI Analytics 2026-05-28 from https://api.ai-analytics.org/clinical/NCT01223716. Licensed CC0.

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*[Clinical trials dataset](/datasets/clinical-trials) · CC0 1.0*
