# Virtual Reality and Active Video Games to Improve Balance in Children With Brain Injury

> **NCT03386968** · NA · COMPLETED · sponsor: **Blythedale Children's Hospital** · enrollment: 4 (actual)

## Conditions studied

- Cerebral Palsy
- Acquired Brain Injury

## Interventions

- **BEHAVIORAL:** Active video gaming
- **BEHAVIORAL:** Usual care physical therapy

## Key facts

- **NCT ID:** NCT03386968
- **Lead sponsor:** Blythedale Children's Hospital
- **Sponsor class:** OTHER
- **Phase:** NA
- **Study type:** INTERVENTIONAL
- **Status:** COMPLETED
- **Start date:** 2017-12-07
- **Primary completion:** 2022-01-06
- **Final completion:** 2022-01-06
- **Target enrollment:** 4 (ACTUAL)
- **Last updated:** 2022-01-10


## Primary source

ClinicalTrials.gov registry: https://clinicaltrials.gov/study/NCT03386968

## Citation

> US National Library of Medicine, ClinicalTrials.gov registration NCT03386968, "Virtual Reality and Active Video Games to Improve Balance in Children With Brain Injury". Retrieved via AI Analytics 2026-06-10 from https://api.ai-analytics.org/clinical/NCT03386968. Licensed CC0.

---

*[Clinical trials dataset](/datasets/clinical-trials) · CC0 1.0*
