# Gaming and Training Combined to Help Adolescents Get More Physically Active

> **NCT03663699** · NA · TERMINATED · sponsor: **Norwegian University of Science and Technology** · enrollment: 29 (actual)

## Conditions studied

- Sedentary Lifestyle

## Interventions

- **BEHAVIORAL:** Exergaming

## Key facts

- **NCT ID:** NCT03663699
- **Lead sponsor:** Norwegian University of Science and Technology
- **Sponsor class:** OTHER
- **Phase:** NA
- **Study type:** INTERVENTIONAL
- **Status:** TERMINATED
- **Start date:** 2019-02-11
- **Primary completion:** 2021-04-07
- **Final completion:** 2021-04-07
- **Target enrollment:** 29 (ACTUAL)
- **Why stopped:** grunnet COVID-19 pandemien då vi haft hög drop-out og vanskelig att rekruttere
- **Last updated:** 2021-04-23


## Primary source

ClinicalTrials.gov registry: https://clinicaltrials.gov/study/NCT03663699

## Citation

> US National Library of Medicine, ClinicalTrials.gov registration NCT03663699, "Gaming and Training Combined to Help Adolescents Get More Physically Active". Retrieved via AI Analytics 2026-05-24 from https://api.ai-analytics.org/clinical/NCT03663699. Licensed CC0.

---

*[Clinical trials dataset](/datasets/clinical-trials) · CC0 1.0*
