# Effectiveness of a Virtual Reality Game for Pediatric Pain and Anxiety Management During Skin Prick Testing

> **NCT05796596** · NA · UNKNOWN · sponsor: **University of Liege** · enrollment: 150 (estimated)

## Conditions studied

- Acute Pain

## Interventions

- **BEHAVIORAL:** Experimental: Virtual Reality (VR) distraction
- **BEHAVIORAL:** Active Comparator: Distraction by the book

## Key facts

- **NCT ID:** NCT05796596
- **Lead sponsor:** University of Liege
- **Sponsor class:** OTHER
- **Phase:** NA
- **Study type:** INTERVENTIONAL
- **Status:** UNKNOWN
- **Start date:** 2023-02-01
- **Primary completion:** 2024-09-01
- **Final completion:** 2024-09-01
- **Target enrollment:** 150 (ESTIMATED)
- **Last updated:** 2023-04-03


## Primary source

ClinicalTrials.gov registry: https://clinicaltrials.gov/study/NCT05796596

## Citation

> US National Library of Medicine, ClinicalTrials.gov registration NCT05796596, "Effectiveness of a Virtual Reality Game for Pediatric Pain and Anxiety Management During Skin Prick Testing". Retrieved via AI Analytics 2026-06-02 from https://api.ai-analytics.org/clinical/NCT05796596. Licensed CC0.

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*[Clinical trials dataset](/datasets/clinical-trials) · CC0 1.0*
