# Gamified Digital Intervention to Enhance the Efficacy of Exposure Therapy for OCD

> **NCT05850312** · NA · NOT_YET_RECRUITING · sponsor: **Idaho State University** · enrollment: 10 (estimated)

## Conditions studied

- Experimental Video Games
- Behavioral Assessment

## Interventions

- **DEVICE:** Gamified Digital Intervention - Feasibility Analysis on MoM
- **DEVICE:** Gamified Digital Intervention

## Key facts

- **NCT ID:** NCT05850312
- **Lead sponsor:** Idaho State University
- **Sponsor class:** OTHER
- **Phase:** NA
- **Study type:** INTERVENTIONAL
- **Status:** NOT_YET_RECRUITING
- **Start date:** 2026-04-30
- **Primary completion:** 2026-06-30
- **Final completion:** 2026-06-30
- **Target enrollment:** 10 (ESTIMATED)
- **Last updated:** 2026-04-29


## Primary source

ClinicalTrials.gov registry: https://clinicaltrials.gov/study/NCT05850312

## Citation

> US National Library of Medicine, ClinicalTrials.gov registration NCT05850312, "Gamified Digital Intervention to Enhance the Efficacy of Exposure Therapy for OCD". Retrieved via AI Analytics 2026-05-26 from https://api.ai-analytics.org/clinical/NCT05850312. Licensed CC0.

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*[Clinical trials dataset](/datasets/clinical-trials) · CC0 1.0*
