Implementation Project: Enhancing Student Engagement and Retention in STEM Programs Through Immersive Virtual Reality Learning

NSF Award Search · 04002526DB NSF STEM Education · $1,249,992 · view on nsf.gov ↗

Abstract

Implementation Projects in the Historically Black Colleges and Universities - Undergraduate Program (HBCU-UP) provide support to design, implement, study, and assess comprehensive institutional efforts to increase the numbers of students receiving undergraduate degrees in STEM and build STEM education research capacity. This implementation project at the University of Maryland Eastern Shore (UMES) aims to integrate immersive virtual reality (VR) and metacognitive skill development into STEM education courses focusing on enhancing student academic experiences and helping students overcome barriers to completing STEM programs of study. Specifically, the project identifies a critical role for faculty professional development to curate VR-focused curricular enhancements that are designed to equip students with the skills needed for future careers in STEM through the implementation of 3-D simulated virtual labs, collaborative exercises, hands-on learning. The goal of this project is to enhance STEM student engagement broadly, deepen students’ understanding of complex STEM topics, foster cognitive and metacognitive skill development, and improve overall retention rates for all participating students. Specifically, specialized VR modules will be developed and tailored for each STEM discipline (Computer Science, Engineering Fundamentals, Physics, Biology, Mathematics, Biomedical Engineering, and Construction Management). In addition, structured seminars focused on essential cogni

Key facts

NSF award ID
2510489
Awardee
University of Maryland Eastern Shore (MD)
SAM.gov UEI
LNUBJQ26R2M5
PI
Asad Azemi
Primary program
04002526DB NSF STEM Education
All programs
UNDERGRADUATE EDUCATION
Estimated total
$1,249,992
Funds obligated
$1,249,992
Transaction type
Standard Grant
Period
09/01/2025 → 08/31/2029